The Central Outpost
August 2007
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August 31, 2007
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August 30, 2007
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August 29, 2007
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August 28, 2007
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August 27, 2007
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August 26, 2007
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August 25, 2007
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August 24, 2007
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August 23, 2007
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August 22, 2007
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WoW's Black Death
posted by Shock on August 21, 2007
An interesting article on BBC News' website takes a look at the Corrupted Blood epidemic in World of Warcraft, how human nature leads to its spread and how similar it is to diseases spreading in the real world. A few researchers are looking to World of Warcraft as a great opportunity to study the nature of disease outbreaks.
Source: BBC News
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August 20, 2007
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August 19, 2007
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August 18, 2007
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August 17, 2007
Guild Wars: Eye of the North
posted by Tribus on August 16, 2007
Tyria... now the danger runs deep.

Guild Wars: Eye of the North is the first true expansion for the Guild Wars franchise, providing new content geared exclusively for level 20 characters.

Return to the battle-scarred continent of Tyria, home of the original Guild Wars campaign. There, old friends await, ready to help you settle past scores. But an even greater threat looms... The land has erupted, spewing forth a race of beings with only one thought—destroy everything. Win or lose, your actions will set the stage for Guild Wars 2.

Gameplay Features:
  • 4 new regions to explore, including the continent-sprawling Depths.
  • 18 multi-level dungeons rife with traps, puzzles, secret passages, and dangerous foes.
  • 150 new skills to unlock and use.
  • 10 new Heroes to command from races old and new, including the fierce Norn, the magical Asura, and even a few surprises.
  • Your own personalized Hall of Monuments to preserve your achievements, trophies, and titles across all Guild Wars games, allowing descendants to reap the benefits of your character's fame in Guild Wars 2.
  • 40 new armor sets, including rare, stand-alone pieces
Release date: August 31st
Pre-Order early access next weekend!

w00t!!!!
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August 16, 2007
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August 15, 2007
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August 14, 2007
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August 13, 2007
Site Updates
posted by Shock on August 12, 2007
A few updates have made to the site since the big addition of the news module.

The first and most important update was made to our homepage. For the past half month it has displayed site, gaming, and clanning news, but we felt it took too much away from the focus the site, the community of clans that has gathered here. To remedy that, the homepage is now a combination of a small news section and a small clan listing section. Of course, if you still want to dig deeper into either section, the option is there for you to do that.

We've also re-organized our links menu in the upper left. Our most important sections are at the top. Links to CNOPsys-related items, such as registering, logging in/out, and accessing your user account or your clan account are just below that. The rest fits nicely underneath.

All in all, the updates are nothing big--just a few additions to make using the site easier.
Today at the Central Outpost
August 12, 2007
Age of Conan Delayed
posted by Shock on August 11, 2007
Funcom, the company behind Anarchy Online, the game that helped bring massive multiplayer games into the mainstream, announced yesterday that their highly anticipated Age of Conan will be pushed to March 2008, almost half a year beyond its original release date.
Source: 1UP.com
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August 11, 2007
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August 10, 2007
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August 9, 2007
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August 8, 2007
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Rage Interview
posted by Shock on August 6, 2007
1UP.com sits down with John Carmack to talk about game portability and id Software's new game, Rage. They're taking a different turn with the game, which looks very much like it borrows its theme from the Mad Max movies, in that they're going to attempt vast outdoor environments in which the sun shines bright (the antithesis of the dark corridors of Doom and Quake), and they're shooting for a teen-rating, which means the absence of the blood baths id Software is known for pioneering.
Source: 1UP.com
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August 6, 2007
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GTA IV Delayed
posted by Shock on August 3, 2007
It was confirmed yesterday that GTA IV will be delayed until spring of 2008, citing that "Certain elements of development proved to be more time-intensive than expected". An analyst, in an article from GameIndustry.biz, shed a little more light on the delay and said, "We think it is likely that the Rockstar team had difficulty in building an exceptionally complicated game for the PS3, and failed to recognise how far away from completion the game truly was until recently."
Source: 1UP.com
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August 3, 2007
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August 2, 2007
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